← Return to Survival of the beast
Devlog
- November 03, 2021 by Zmaug#grass, #terrain, #procedural, #entranceWorking on the details of the terrain and the entrances to the dungeons... Continue reading
- September 12, 2021 by Zmaug#procedural, #fortress, #traderThe procedural generation of fortresses, houses and merchants continues... Continue reading
- August 21, 2021 by Zmaug#procedural, #worldmapProgramming the creation of procedural details on the world map... Continue reading
- August 16, 2021 by Zmaug#proceduralProcedural generation of maps, generated 10 square km... Continue reading
- August 05, 2021 by Zmaug1A terrifying cyclops... Continue reading
- July 23, 2021 by Zmaug#combatRight now coding shield combat... Continue reading
- July 20, 2021 by Zmaug#hdrpTesting unity hdrp... Continue reading
- July 02, 2021 by Zmaug##proceduralTesting procedural caves generation... Continue reading
- June 30, 2021 by Zmaug#equip, #weaponsSetting up equipment for the rhino character... Continue reading